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Charles Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He moved out north to avoid the crime he committed. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Charles Spaulding, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Peter Shirley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His brown hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Insomniac, Addict. Bonds: Attractive. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Peter Shirley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Robert studied abroad. He has had some formal singing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Robert Gentry, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 6 (-2)7 (-2)
Skills Deception +0, Stealth +4
Senses Passive Perception 8
Languages Common, Giant, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Amber (160 gp). Jet (160 gp). Chrysoberyl (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Winthrop, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 6 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Heward Winthrop, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Cory Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly lances and tridents. With a patchy silver beard and wild silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Engraver, but he got bored and became a Bather. He struck the Bather job and began his own company from there.

Motivation: Further expansion of business; and a rival would like him out of the picture

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Cory Coombs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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