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Advanced [show]


Miles Weston, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His skin is fair and his fingers are delicate and long. He wears his white hair up. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Weston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)10 (+0) 18 (+4)15 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 19000 cp. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs


Rolf Crawford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak, and carries clubs. His tied-back hair is silver. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: He was born in the west, but his parents moved at a very young age to the east. Rolf was born on a far western forest where he grew up under the tutelage of his father, an expert Painter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Religious, Immigrant, Rich, Adventurer. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Crawford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Blue quartz (15 gp). Chrysoprase (40 gp).


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Spy, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Dyer

Voice: French accent

Attributes [hide]

Adelard Barton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lewis Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has red hair. His violet eyes peer out from beneath his broad white hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Slave, Criminal record, Immigrant. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Lewis Fulton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 16 (+3)18 (+4)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His fierce amber eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Shy, Insane. Bonds: Rich, Criminal record, Military. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Balimaar Bentley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Giant, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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