Hubert Hale, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy auburn hair. He has hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Chromatic Dragon in disguise. He has chosen to use the inheritance that was left to him frivolously. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and to be a bather again
Ideals: Impeccable. Bonds: Adventurer, Rich, Job, Family. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp. An abacus with copper, silver and gold markers (40 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (40 gp).
Shane Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries spears. He sports a flattop hair cut. His eyes are a pleasant gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp.
Patrick Clifford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is wearing a long, red, dusty cloak. He has a hunchback. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.
History: Patrick was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Guy Tinley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Flaws: Ugly, Terse. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west to a Bounty Hunter, Trym learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined, Gifted. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Jet (70 gp). 1 Masterwork Common Ranged Weapon.
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