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NPC Generator

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Advanced [show]


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. His black hair is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: He got into the Healer business at a young age. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Nicholas Cooper, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Darlington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His skin is fair and his fingers are delicate and long. He wears a feathered hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Enemies, Family. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Patrick Darlington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)18 (+4) 14 (+2)9 (-1)
Skills Insight +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. He has a moderate pudge and is not very fit. His hair is short and brown. His eyes are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Raymond Easton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 8 (-1)4 (-3)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 6 Acid flasks. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Norman Haley, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He is physically well-built. His silver hair and beard is wavy and long. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Passionate, Philantrophist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Norman Haley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Athletics +6, History +5
Senses Passive Perception 12
Languages Common, Ignan, Auran, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roger Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Insomniac, Impulsive. Bonds: Poor. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Roger Carlisle, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)13 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 40000 sp. Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs

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