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Advanced [show]


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a tan scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Anselm Brandon, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)17 (+3) 14 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He keeps his long golden hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the west to a Bowyer, Godfrey learned a great deal about his mother's area of expertise. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Entrepeneur. Bonds: Job, Family, Military. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Beckwith, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 9 (-1)18 (+4)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to cover his moderate length red hair. His fierce brown eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Actor. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Actor job and began his own company from there.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Mentor. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Staurheim, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Nature +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Fire opal (600 gp). Smoky quartz (80 gp). Blue quartz (4 gp).


Social Check DCs


Patrick Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a pastel costume with the symbols of the four houses of cards on his torso. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a spy and was forced into it by his family

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Patrick Allerton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Landon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Peter Landon, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Crowbar. 1 Spyglass.


Social Check DCs

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