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NPC Generator

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Advanced [show]


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, yellow cloak. His hair is short and red. He has hazel eyes and a yellow hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Guard job and began his own company from there.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Hedonist. Bonds: Criminal record, Job, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Sherwood, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 41000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Blythe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a desert tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Junk Dealer; and wants his loneliness to end

Flaws: Insomniac, Antagonistic. Bonds: Religious, Nature, Has a crush. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Henry Blythe, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Brown-green garnet (90 gp). Golden yellow topaz (1100 gp). Red garnet (90 gp). Aquamarine (1100 gp).


Social Check DCs


Dean Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His silver hair is greasy and uncared for. His brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Dean Marlee, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diggory Deighton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Rich, Family. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Diggory Deighton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Lewis Shirley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he very much looks the part of a Herbalist. His auburn hair and beard is wavy and long. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Map Maker profession.

History: Born in the south to a Herbalist, Lewis learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He struck the Herbalist job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Joker. Bonds: Job, Slave, Religious. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Lewis Shirley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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