Trey Norton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His eyes are likewise hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and human compassion
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Nature. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alexandre Enfield, Male Human [Permalink]
Personal [hide]
Description: A 6'4" southern man, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end
Ideals: Fighting, Logical, Gifted. Bonds: Has a crush, Family. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lewis Hayes, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a sai. His red hair is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Gifted, Logical, Entrepeneur. Bonds: Family. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Roland Snowdon, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a fancy green suit. His right hand appears badly burned and disfigured. He has wavy white hair. His violet eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.
History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.
Motivation: He feels threatened by others; and he would like to get married and retire
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
Percival Preston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears rags and sports a simple walking cane. His black hair, when down, is lengthy. His eyes are a pleasant blue.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Percival was born on a far western desert where he grew up under the tutelage of his father, an expert Barber. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Racist. Bonds: Poor, Immigrant, Military, Family. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 100 gp. Pink pearl (110 gp). Blue quartz (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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