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NPC Generator

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Advanced [show]


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears an entirely violet suit with tan socks and a vest with buckled shoes. He has moderate length white hair. This hazel eyed easterner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Gerald studied abroad. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Justice, Gifted, Impeccable. Bonds: Rich, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Gerald Gladstone, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Smoky quartz (60 gp). 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has chestnut hair. He wears a mask on his face.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He struck the Baker job and began his own company from there.

Motivation: To be a Dilettante again; and he has money and likes to spend it

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Alex Graeme, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a tight fitting blue shirt and pants. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist, Artistic. Flaws: PTSD. Bonds: Family, Military. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Lance Easton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Diggory Atherton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: Calm and collected, he is a well trained Mercenary. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 7 years old his parents immigrated from the north. He worked as a nervous Mercenary and found it very stressful. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Job, Criminal record, Immigrant, Family. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Diggory Atherton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Stealth +0
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Gilbert Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His golden hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to goblins. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Passionate, Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Enemies. Occupation: Actor

Voice: German accent

Attributes [hide]

Gilbert Kimberley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)17 (+3) 13 (+1)11 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 14000 cp. 1 Masterwork Common Melee.


Social Check DCs

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