Hugh Mitchell, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear red clothing when he does not wear armor. His clothes are grease stained in places. His brown hair has been sun bleached extensively. His brown eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Military, Attractive. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 800 sp.
Nicholas Kirby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing a long, tan cloak. He has a hunchback. His red hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Secretive, Depressed. Bonds: Family, Rich. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
John Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin blue vertical stripes and pastel pants. He is physically well-built. His chestnut hair is cut short. His amber eyes peer out from beneath his top tan hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his writing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Depressed, Disease. Bonds: Debt. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Balimaar Palomarez, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky black painted plate armor. His white hair is cut short. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Interpreter in town.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Sensitive. Bonds: Job, Rich, Adventurer. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Hugh Dalton, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears brown cloth garments or leather armor. His hair, while still mostly silver, has prominent grey streaks. His fierce green eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born on a small isolated farm. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Smokesticks. 1 Antitoxin. 4 Tanglefoot bags.
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