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Advanced [show]


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He keeps his long blonde hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Pacifist. Flaws: Cynical. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Trey Bradford, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 7000 cp. Rose (70 gp). Malachite (13 gp).


Social Check DCs


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his green robe and has his rapier always slung over his shoulder. He has a small bristly mustache and wavy white hair. His eyes are amber and catlike.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has never given up on his poetry dream.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Artistic. Bonds: Job, Immigrant, Criminal record. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Don Hackney, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. Aquamarine (400 gp). Red spinel (60 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow, dusty cloak. His red hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice. Flaws: Addict, Disease. Bonds: Immigrant, Poor, Adventurer. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Drogo Gracey, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: When he was but 6 years old his parents immigrated from the north. A gifted student he started as a Performer, but he got bored and became a Farmer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Job, Immigrant. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Randal Enfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Quinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan clothing when he does not wear armor. He has moderate length black hair. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of illithids once and for all.

History: Dean hails from a village terrorized by illithids. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Optimist. Bonds: Enemies, Slave, Guardian. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Dean Quinton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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