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NPC Generator

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Advanced [show]


Alex Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Stylist, but he was a colossal failure. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Alex Kirby, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Deep blue spinel (500 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Alexandre Snowdon, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His whole body is exceptionally muscular. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of gnolls once and for all.

History: Alexandre hails from a village terrorized by gnolls. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Enemies, Rich. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Alexandre Snowdon, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Average lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the south to a Spice Merchant, Bertram learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a drow raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He struck the Spice Merchant job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Family, Job, Enemies. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Bertram Shipley, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 11 (+0)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Kelsey, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a faded coat and loose pants complete with deerstalker hat. His red hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: To be a Banker again.

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Immigrant, Job. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Solomon Kelsey, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Athletics +5, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Ramsay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Spice Merchant. His silver hair is still thick. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He got into the Spice Merchant business at a young age. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Spice Merchant job and began his own company from there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Ernest Ramsay, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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