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NPC Generator

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Advanced [show]


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Joker, Optimist. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Norman Warwick, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 7 (-2)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Godfrey Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear blue clothing when he does not wear armor. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: Godfrey hails from a village terrorized by brigands. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Attractive, Enemies. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Merton, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. He keeps his long chestnut hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Frederick was raised in a hard working conservative environment. A gifted student he started as a Hunter, but he got bored and became a Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Disciplined, Persistence. Bonds: Attractive, Family, Job. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Frederick Blankley, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. 1 Bullseye lantern. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Silver holy symbol.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his kukri ready. He has a auburn handlebar mustache and slicked back auburn hair. He has gray eyes and a white hat with a red feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Cynical, Antagonistic. Bonds: Family, In love. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Anselm Clayton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he usually wears his blue robe and has his club always slung over his shoulder. He has wavy black hair. His amber eyes peer out from beneath his feathered blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many drow want him driven away; and to clean up the streets

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Enemies, Rich, Guardian. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Kody Graham, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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