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Advanced [show]


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His red hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Disease, Shy, Addict. Bonds: Poor, Adventurer, Immigrant. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Winchester, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)5 (-3) 14 (+2)13 (+1)
Skills Deception +3, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Deep green spinel (50 gp). Chrysoprase (70 gp).


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.

History: He comes from a rich eastern family. A gifted student he started as a Locksmith, but he got bored and became a Server. He now mingles about in high society.

Motivation: He has money and likes to spend it; and many goblins want him driven away

Ideals: Artistic, Pacifist. Bonds: Rich, Job, Enemies. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Thomas Bentham, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Cory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His skin is fair and his fingers are delicate and long. His head has been shaved. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Cory Beckwith, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Hugh Stratford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Bowyer does. His blonde hair is knotted and matted. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Selfish, Insane. Bonds: Job, Family, Rich. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Hugh Stratford, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Rich, Military. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Drogo Halsey, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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