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Advanced [show]


John Haley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a green poncho over his likewise colored trousers and shirt. His auburn hair is braided into rings. This brown eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He married young, but lost his spouse to giants. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Enemies. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

John Haley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing colorful clothing, dressed as a Dyer. His black hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Don Beckwith, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp. Silver pearl (90 gp). Amethyst (90 gp).


Social Check DCs


Reynard Snape, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde, silky, and of moderate length. This green eyed westerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Shy, Mundane. Bonds: Rich, Attractive, Mentor. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Reynard Snape, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1500 sp. Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Kyle Abram, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He wears a feathered hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, In love, Slave. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Kyle Abram, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Gomory Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes, and carries longbows. His brown hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Masseuse, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He became a Beggar soon after.

Motivation: Meet up once more with his childhood friend; and to be a masseuse again

Ideals: Fighting, Athletic. Bonds: Job, Slave, Nature, Adventurer. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Gomory Kirby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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