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Advanced [show]


Lewis Ansley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is long and silver with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His hazel eyes dart from person to person.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels threatened by others; and he would like to get married and retire

Flaws: Insane, Fearful. Bonds: Attractive, Military, Has a crush. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Lewis Ansley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Thackeray, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair up. His amber eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ernest was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Server.

Motivation: He is content; and to be a mason again

Flaws: Disease, Mundane. Bonds: Attractive, Religious, Family, Job. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Ernest Thackeray, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Addict, Insane. Bonds: Criminal record, Nature. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Lance Compton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Freshwater pearl (7 gp). Black pearl (200 gp).


Social Check DCs


Randal Westbrook, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown armored body suit, with a simple grey line shooting up and back down. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Insomniac. Bonds: Poor, Criminal record. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Randal Westbrook, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Brown-green garnet (80 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (800 gp). 1 Silver holy symbol. 1 Silk rope. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Ugly, Mundane, Impulsive. Bonds: Poor. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Percival Home, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 600 sp.


Social Check DCs

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