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NPC Generator

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Advanced [show]


Hubert Redfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a worn and beaten armor. His silver hair is kept up in a ponytail inside a top hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hubert was born on a far southern forest where he grew up under the tutelage of his father, an expert Farmer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Gifted. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Hubert Redfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Henry Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His hair is long and brown with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Henry's homeland. Henry decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Interpreter again; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Immigrant, Job. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Henry Sherwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a violet deerstalker hat and violet clothes. He carries a battered trident and tarnished flail as well. His deerstalker hat is riddled with cuts and holes. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Barkeep.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Family, Debt. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Everard Shelly, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Blakeley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a blue vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the large cave and found the beat up whip and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Robert Blakeley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Obsidian (14 gp).


Social Check DCs


Ernest Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Nature. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Ernest Hayden, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs

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