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NPC Generator

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Advanced [show]


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. He is physically well-built. His brown hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic. Flaws: Fearful, Secretive, Depressed. Bonds: Nature. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Don Graeme, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky white painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly silver, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now owns his own business.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Conrad Hornsby, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has a small bristly mustache and wavy chestnut hair. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Gerard Whitby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)17 (+3) 18 (+4)8 (-1)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 700 sp.


Social Check DCs


Roland Ashton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a silver handlebar mustache and slicked back silver hair. He has a dull look in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and he has a crush on the local stableman

Ideals: Philantrophist, Logical. Bonds: Immigrant, Rich, Has a crush. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Roland Ashton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Gilbert Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He is bald on top and has large black tufts of hair around his ears. He has hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Animal Trainer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Joker, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Gilbert Shirley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 2 Thunderstones.


Social Check DCs

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