Roland Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, blue shirt, and white tie. He carries a battered kukri and tarnished flail as well. His tied-back hair is golden. His brown unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Criminal record, Poor. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp.
Hunter Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Attractive, Family. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Raymond Rutland, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is white and curly. His thin eyebrows rest above his beady blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels threatened by others; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Shy. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Solid gold idol (200 gp). Gold and topaz bottle stopper cork (500 gp).
Godfrey Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Professionalism. Flaws: Insane. Bonds: Attractive. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp.
Ernest Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy red beard and wild red hair. His eyes are green and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has worked as a Shipwright like his father before him.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2700 sp.
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