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Advanced [show]


Kyle Conway, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting green shirt and pants. His hair is short and red. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kyle was born with his mother's beautiful face. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Mundane, Greedy. Bonds: Attractive, Criminal record, Job. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Kyle Conway, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 25000 sp. 1 Magnifying glass. 1 Small steel mirror. 1 Masterwork Artisan’s tools.


Social Check DCs


Dean Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: He was born in a small forest village. A few years later when the south was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Secretive. Bonds: Immigrant, Adventurer, Nature. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Dean Alston, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey cloak. His hair is red, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Adventurer, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Gomory Pickering, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dustin Tindall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair is auburn and curly. His gray unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Mentor, Nature. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Tindall, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Gresham, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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