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Advanced [show]


Odo Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Entrepeneur, Persistence. Bonds: Has a crush, Nature, Rich. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Odo Clive, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Everburning torch. 2 Smokesticks. 2 Thunderstones.


Social Check DCs


Wymar Lindsey, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Mundane, Disease. Bonds: Criminal record, Family. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Wymar Lindsey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Heward Easton, Male Human [Permalink]

Personal [hide]

Description: This man wears a red costume with the symbols of luck on his torso. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Justice. Bonds: Rich, Adventurer, Family. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Easton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)18 (+4) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Auran, Druidic, Dwarven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10 pp.


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy black hair. His fierce green eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Further expansion of business; and he wants revenge against illithids

Flaws: Ugly, Forgetful. Bonds: Poor, Enemies, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Ryley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Eye agate (10 gp). Star rose quartz (70 gp).


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Racist, Selfish, Antagonistic. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Trym Winterbourne, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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