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Advanced [show]


Patrick Cason, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a robe, a symbol of death around his neck, and a trident on his belt. His left hand appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Patrick Cason, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Thunderstones. 4 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Patrick Sharps, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Gifted. Bonds: Family, Poor, Enemies. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Patrick Sharps, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 8 (-1)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 6000 cp. Coral (120 gp).


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has dyed his greying white hair a little too much giving a sharp white color. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Disciplined, Fighting. Bonds: Rich, Adventurer, Has a crush. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Ernest Barlow, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 18 (+4)14 (+2)
Skills Athletics +5, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large violet jacket. His silver hair is lengthy and is close to two feet long. His eyes are gray and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast island. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and wishes to resurrect an old love

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Nature, In love. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Shane Milton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. With a patchy blonde beard and wild blonde hair. His thin eyebrows rest above his beady gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Terse, Shy. Bonds: Mentor, Adventurer. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Odo Gracey, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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