Trym Weston, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is drawn into a tight pony tail with a card scrunchie. He has several tiny aquamarine earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Buckler. 1 Half-Plate.
Raymond Clayton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His violet eyes dart from person to person.
Personality: Eccentric and domineering, Raymond will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raymond was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to get laid; and sabotage a competitor
Ideals: Extrovert, Justice, Entrepeneur. Bonds: Job, Has a crush. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 70 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
William Milton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky brown painted plate armor. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Revenge; and wishes to resurrect an old love
Ideals: Impeccable. Bonds: Immigrant, Poor, In love, Enemies. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 6 (-2) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Anthony Rutherford, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized white coat. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are green.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Navigator profession.
History: He is a Yochlol in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: To be a Navigator again; and wants a kiss
Bonds: Job, Adventurer, Criminal record, Has a crush. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 17000 cp. Malachite (10 gp). Blue sapphire (900 gp). Coral (40 gp). Deep green spinel (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Don Wentworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean red cloak covering his clean studded leather. He wears a top hat to cover his moderate length silver hair. He is baby faced.
Personality: This man loves music and to teach people music more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
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