Bernard Lindsay, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His auburn hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Ideals: Professionalism. Flaws: Sensitive. Bonds: Slave, Job, Criminal record. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. Hematite (5 gp). Amber (90 gp). Deep green spinel (90 gp). Lapis lazuli (5 gp).
Alexandre Dalton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.
History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Logical. Flaws: Selfish. Bonds: Rich, Mentor. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 sp. Azurite (5 gp). Blue quartz (5 gp). Violet garnet (500 gp). 1 Minor magic item.
Hugh Rayden, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Jeweler, but he was a colossal failure. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Further expansion of business; and to be a jeweler again
Ideals: Justice. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 sp.
Don Alton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 6 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant, Military. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp.
Miles Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length black hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and he's in love
Ideals: Joker. Flaws: Fearful, Shy. Bonds: Mentor, Has a crush. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
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