Godfrey Ashley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is unkempt and raggedy. He has gray eyes and a green hat with a red feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anselm Nibley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He's attracted to the PC; and he has comitted a past crime that haunts him to this day
Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Criminal record, Has a crush. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
Chad Norton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shoemaker. He has a moderate pudge and is not very fit. He has done his best to style his silver hair to look like a famous performer. His eyes are blue and catlike.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He also hits on women, regardless of circumstances.
History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and money/treasure
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Has a crush, Rich. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Roger Perry, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears black painted combat armor at almost all times. He is an epitome of beauty. His brown hair is heavily combed to the right. His fierce brown eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Roger hails from a village terrorized by goblins. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away
Flaws: Disease. Bonds: Attractive, In love, Enemies. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 40 pp.
Gerald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 8 (-1) | 8 (-1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 300 gp. Lapis lazuli (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
