Randal Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Healer, who enjoyed hunting, Randal was taken on many hunting expeditions. He worked as a nervous Shipwright and found it very stressful. He now owns his own business.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.
Flaws: Impulsive. Bonds: Adventurer, Nature, Job. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. A roughly beaten golden orb (60 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).
Raymond Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to cover his moderate length auburn hair. This blue eyed northerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature, Debt. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1
Possessions: 100 gp.
Gerald Abram, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long golden beard, and similarly colored long hair. His eyes are likewise blue.
Personality: He speaks before he thinks and is too direct. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Gerald was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive, Insane. Bonds: Immigrant, Family, Slave. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
Simon Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His hair is brown and very short. His fierce gray eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world
Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2100 sp. Blue quartz (10 gp). Lapis lazuli (10 gp). Eye agate (10 gp).
Hugh Carlyle, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears many layers of old clothing at all times, and his gloved hand is found clutching a quarterstaff. His blonde hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His mother raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Hugh has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Racist, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. An abacus with copper, silver and gold markers (100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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