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NPC Generator

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Advanced [show]


Patrick Bristol, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His silver hair is thinning but still full. His eyes are a pleasant violet.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He was born in the east. After coming to the age of reason, Patrick took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Lazy. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Patrick Bristol, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Golden pearl (100 gp).


Social Check DCs


Lance Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Lance Sherwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills History +4
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with white lining and desert motifs, he is not a threatening figure. His white hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Armorer, his mother struggled to pay the bills. A freak accident while working with his Armorer mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Poor. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Randal Branson, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 35000 sp.


Social Check DCs


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Navigator. His blonde hair is smooth and relatively long. His amber eyes peer out from beneath his feathered blue hat.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Rich, Has a crush. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Addington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 4 Smokesticks.


Social Check DCs


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, yellow, dusty cloak. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Beggar, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Poor, Family. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Cooper, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Rock crystal (20 gp). Jasper (20 gp). Obsidian (16 gp). Moss agate (16 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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