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NPC Generator

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Advanced [show]


Percival Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. He wears his brown hair up. He has a dull look in his violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Opinionated, Impeccable. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Percival Clayden, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Ideals: Artistic, Professionalism. Flaws: Ugly, Disease. Bonds: Military. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Rolf Birkenhead, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Charles Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly whips and tridents. His hair is long and white with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Charles was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Philantrophist. Bonds: Rich, Criminal record, Attractive, Family. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Gladstone, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Red garnet (130 gp). Obsidian (5 gp).


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His chestnut hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Hunter

Voice: French accent

Attributes [hide]

Gerard Bradly, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Rock crystal (50 gp). Red-brown spinel (120 gp). Sard (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large pastel jacket. His chestnut hair is smooth and relatively long. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: To be a Shoemaker again; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Heward Charlton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Emerald (700 gp). Eye agate (12 gp). 1 Minor magic item.


Social Check DCs

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