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NPC Generator

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Advanced [show]


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean grey cloak covering his clean studded leather. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Artistic, Impeccable, Athletic. Flaws: Depressed, Insane. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Robert Wesley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long red hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Carter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Racist. Bonds: Job, Attractive, Poor. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Gilbert Tindall, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Everard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He would rather hide behind his crafts than deal with other people.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Everard Wallace, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Red-brown spinel (100 gp). Peridot (50 gp). Jasper (50 gp). Zircon (50 gp).


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He usually wears his violet robe and has his hammer always slung over his shoulder. His long brown hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Geoffrey was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Elton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears a faded coat and loose pants complete with top hat. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's mother didn't care for him much, and the feeling was mutual. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Theobald Garrick, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 16 (+3)17 (+3)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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