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NPC Generator

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Advanced [show]


Raymond Southey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a simple black robe with grey stripes complete with hood, marred by teas. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small plains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Southey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Opinionated, Logical. Flaws: Ugly, Insane. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

William Shirley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long white hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Nicholas Yeardley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Chrysoberyl (50 gp).


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shipwright. He is physically well-built. With bright golden hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Shipwright like his father before him.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Gunter Walcott, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy tan pantaloons and a brown scarf. His hair is white, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Ernest Mitchell, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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