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NPC Generator

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Advanced [show]


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 18th year, his parents were killed by a illithids raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He wants revenge against illithids; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Reynard Heiser, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black opal (800 gp). Golden pearl (140 gp). Amber (140 gp). 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Dustin Dalton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Dustin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dustin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Dustin Dalton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 600 gp. 1 Good lock. 1 Good lock. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. His blonde hair is styled in orderly dreadlocks. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Ernest Watson, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Bernard Bing, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely brown suit with tan socks and a vest with buckled shoes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. He has worked as a Stableman like his father before him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Job, Immigrant. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Bernard Bing, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Obsidian (12 gp). Chrysoprase (60 gp). Silver pearl (130 gp). White opal (900 gp).


Social Check DCs


William Acton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large black jacket, marred by teas. His black hair is heavily combed to the right. He has a dull look in his green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: William lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Farmer job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent father

Flaws: Ugly, Shy, Insomniac, Greedy. Bonds: Family, Job. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

William Acton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). 1 Hourglass.


Social Check DCs

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