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NPC Generator

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Nicholas Ashley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and chestnut. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Guard in town.

History: Gifted from a young age, Nicholas studied abroad. He was taken as a slave by a traveling circus and forced to perform In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Bonds: Rich, Job, Slave, Adventurer. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Nicholas Ashley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: Tourmaline (160 gp).


Social Check DCs


Guy Oakley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a green coat over a black low-cut shirt, and a broad hat upon his head. His right leg appears badly burned and disfigured. His hair, while still mostly silver, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Addict, Impulsive. Bonds: Military. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Guy Oakley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 15 (+2)16 (+3)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Home, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his chestnut hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a mountains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Nature. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Shane Home, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. 1 Healer’s kit.


Social Check DCs


Norman Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair and beard is wavy and long. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast plains. He dropped out of school before completing his studies. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence, Logical. Bonds: Attractive, Criminal record, Nature. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Norman Remington, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Shepherd, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Doctor job and began his own company from there.

Motivation: Further expansion of business; and to be a shepherd again

Bonds: Job, Criminal record, Poor. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Lindsey, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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