Randal Dayton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His auburn hair, when down, is lengthy. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.
History: Randal was born in the north. At a young age he loved to build and create. A gifted student he started as a Layabout, but he got bored and became a Crown-heir. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and to be a layabout again
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Anthony Wallace, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His silver hair is singed and shortened. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: Just what you see.
Ralf Appleton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is lengthy. He has blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: He's in love; and wants his loneliness to end
Ideals: Gifted, Entrepeneur, Optimist. Flaws: Insomniac. Bonds: Has a crush. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1400 sp.
Nicholas Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Opinionated. Bonds: Attractive, Criminal record, Immigrant. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 800 sp. 1 Half-Plate.
Miles Badger, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered ceremonial dagger and tarnished axe as well. He wears his brown hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.
History: Gifted from a young age, Miles studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Persistence, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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