Everard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His red hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of western immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Addict, Antagonistic, Racist. Bonds: Rich, Immigrant. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
John Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his sickle. He has a moderate pudge and is not very fit. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.
History: He is a Chromatic Dragon in disguise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud
Ideals: Professionalism. Bonds: Adventurer, Family, Enemies. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Lance Dudley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. He wears his white hair down. He has gleaming, smiling gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. Solid gold idol (200 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Patrick Coombs, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Sailor. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. He wears his auburn hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: Patrick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A powerful necromancer made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Sailor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Fighting, Disciplined. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Clive, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large white mantle and cape that has been intricately interwoven into his tan robe, and a wedding ring on his left hand. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Adelard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Family, Adventurer. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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