Trym Willoughby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Interpreter. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.
History: Trym was born the youngest of three triplets. A gifted student he started as a Bricklayer, but he got bored and became a Interpreter. He became a Interpreter soon after.
Motivation: To be a Bricklayer again.
Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 18000 cp.
Nicholas Windsor, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His blonde hair has been sun bleached extensively. His gray eyes are slightly larger than normal.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Impulsive, Disease. Bonds: Criminal record, Military. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Aldous Brady, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his white hair up in a very large beehive style do. His eyes are green and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 700 sp.
Randal Hampton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is matted, messy, and big. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Miles Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Logical. Bonds: Attractive, Immigrant, Rich. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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