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NPC Generator

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Advanced [show]


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his shortbow ready. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gomory was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting. Flaws: Greedy, Secretive. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Sutherland, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He has a small bristly mustache and wavy blonde hair. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Military, Adventurer. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Percival Addington, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40 pp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Gilbert Hartford, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a large green jacket. He has shaved his head bald. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Mentor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Gilbert Hartford, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)4 (-3) 8 (-1)6 (-2)
Skills History -1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bertram Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a moderate pudge and is not very fit. His golden hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with dancing.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: Regain custody of his son.

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Bertram Cotton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)6 (-2) 6 (-2)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Stafford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a black costume with the symbols of the four houses of cards on his torso, and his gloved hand is found clutching a greatsword. His blonde hair is slicked back into a classic pompadour. He is baby faced.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and expand his business

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Stafford, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork studded leather.


Social Check DCs

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