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NPC Generator

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Advanced [show]


Thomas Kitchur, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with top hat. His auburn hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and wants his loneliness to end

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Thomas Kitchur, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ernest Kenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish chestnut hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Rich, Military, Job. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Ernest Kenley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly black, has prominent grey streaks. His eyes are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and a strong sense of loyalty to human people

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Criminal record, Immigrant. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Cory Addington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)5 (-3) 9 (-1)11 (+0)
Skills Arcana -1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (300 gp). 1 Half-Plate.


Social Check DCs


Don Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His hair is silver and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Don Bradford, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp. Alexandrite (300 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a long, violet cloak. His deerstalker hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Military. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Beckwith, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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