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Advanced [show]


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet cloak and cross-gartered green stockings. His hair is short and golden. His amber eyes dart from person to person to random spaces in the air.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Percival Kitchur, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: This man loves singing and to teach people singing more than just about anything. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Randal was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Slave. Occupation: Cook

Voice: Raspy

Attributes [hide]

Randal York, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Balimaar Hampton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He sports yellow clothing, slightly heavier than average wear. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and to be a dilettante again

Flaws: Antagonistic, Selfish. Bonds: Rich, Job, Adventurer. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Balimaar Hampton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Badger, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large black mantle and cape that has been intricately interwoven into his blue robe. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Kody was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Badger, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His golden hair is kept up in a ponytail inside a small hat. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Guy took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Logical, Gifted. Bonds: Guardian, Nature. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Guy Abram, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: A roughly beaten golden orb (110 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (110 gp). 4 Antitoxin.


Social Check DCs

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