Percival Kelsey, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a green cloak and cross-gartered black stockings. His left leg appears badly burned and disfigured. His long blonde hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Bonds: Attractive, Guardian, Has a crush, Mentor. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Theobald Blythe, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports blue clothing, slightly heavier than average wear. He has moderate length blonde hair. He has hazel eyes and a blue hat with a black feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Spice Merchant again.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Gladstone, Male Human [Permalink]
Personal [hide]
Description: A 5'3" western man, he wears silk and lounges about seductively. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adam took refuge in the large cave and found the beat up mace and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp.
William Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a slight overbite and is overall scrawny. He has wavy auburn hair. He has a dull look in his green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: William was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.
Motivation: Seeks redemption.
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Family, Criminal record. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Common Melee.
Dustin Oakes, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His hair is golden and curly. His amber eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Carter.
Motivation: Expand his business; and to be a sculptor again
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. 1 Full Plate.
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