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NPC Generator

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Gerard Hailey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is typically in his Locksmith uniform. His whole body is exceptionally muscular. His white hair is knotted and matted. This gray eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. A gifted student he started as a Mayor, but he got bored and became a Locksmith. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Gerard Hailey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)8 (-1) 17 (+3)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. 1 Superior lock.


Social Check DCs


Geoffrey Conway, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a worn and beaten armor. His black hair is matted, messy, and big. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Conway, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Yardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. His childhood dream was to be a Tanner, but he was a colossal failure. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Addict. Bonds: Military, Mentor, Job. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Theodoric Yardley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 60 pp. Coral (100 gp).


Social Check DCs


Nicholas Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. A gifted student he started as a Armorer, but he got bored and became a Shepherd. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Nicholas Tinley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black pearl (200 gp). Red garnet (140 gp). Chalcedony (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Stanford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 10th year, his parents were killed by a goblins raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Disciplined, Artistic. Bonds: Poor, Family, Enemies. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Richard Stanford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Brown-green garnet (70 gp). Deep blue spinel (700 gp).


Social Check DCs

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