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Advanced [show]


Adam Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a white and green handkerchief worn on his right side. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has several tiny amber earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is greedy

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Rich, Adventurer, Job. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Adam Churchill, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Red spinel (100 gp). Golden pearl (100 gp). Smoky quartz (30 gp). 3 Smokesticks.


Social Check DCs


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears baggy pastel pantaloons and a black scarf. He keeps his long red hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Racist. Bonds: Attractive, Job, Military, Immigrant. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Percival Abram, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)15 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2900 sp.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Henry Clapham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 7 (-2)4 (-3)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Sylvan, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Silk rope. 1 Silver holy symbol. 1 Masterwork Thieves’ tools.


Social Check DCs


Justin Barlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His broad hat is riddled with cuts and holes. He has brown eyes and a brown hat with a green feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Justin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Justin Barlow, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Black pearl (1100 gp).


Social Check DCs


Trey Acton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with deerstalker hat. He is an epitome of beauty. His long blonde hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Performer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Addict, Disease. Bonds: Attractive, Poor, Job. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Trey Acton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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