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NPC Generator

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Advanced [show]


Arnold Snape, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Arnold Snape, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a fancy brown suit. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Anselm was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mason. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Anselm Ryland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


William Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white leather gloves, a white jacket, and tight pants. His silver hair is cut short. His eyes, though not visible through his cowl, are brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Knight

Voice: Booming voice

Attributes [hide]

William Springfield, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears a weathered and beat up set of banded mail beneath an oversized red coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Trym Hornsby, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Colby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight blue one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He wears his silver hair up. This blue eyed southerner is not easily forgotten.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: To be a Soapmaker again; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Mentor, Nature, Adventurer. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Jocelyn Colby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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