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NPC Generator

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Advanced [show]


Solomon Hackney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt with thin violet vertical stripes and black pants. His hair is black and very short. His brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and he feels threatened by others

Ideals: Fighting. Flaws: Disease, Addict, Fearful. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Solomon Hackney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears skinny pants and wears a brown and grey robe with the hood down. He wears a feathered hat to hide his balding. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Shirley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 sp. Fire opal (1000 gp). Jasper (60 gp). Peridot (60 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Trym Clifford, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Trym Clifford, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diggory Conway, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his blue robe and has his rapier always slung over his shoulder. He has white hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: Diggory was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Logical. Flaws: Racist. Bonds: Job, In love. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Diggory Conway, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adelard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and tends to wear a large blue jacket. His left hand appears badly burned and disfigured. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Adelard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Religious, Enemies. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Adelard Marlowe, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4

Possessions: 9000 sp.


Social Check DCs

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