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NPC Generator

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Advanced [show]


Ralf Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up in a very large beehive style do. His eyes are blue and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: When he was but 8 years old his parents immigrated from the west. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Ralf Brownrigg, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. He has wavy silver hair. His blue unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Robert Wedgwood, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Odo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His long red hair reaches down to his waist. He has green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Odo Wordsworth, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp.


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Navigator in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Dustin Wakefield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Landon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Knight. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce gray eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Dilettante, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Job, Immigrant. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Norman Landon, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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