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NPC Generator

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Advanced [show]


Aldous Ogden, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Guardian, Rich. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Ogden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is long and white with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his poetry dream.

Motivation: Human compassion; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Religious. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Stanford, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Beverly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. He wears his chestnut hair down. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Military. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Randal Beverly, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp. 2 Acid flasks. 1 Everburning torch. 4 Holy water.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His auburn hair is still thick. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he wants to get laid

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Lance Gentry, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Miles Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, tan, dusty cloak. His whole body is exceptionally muscular. His auburn hair is long and unkept. His blue eyes peer out from beneath his Stetson tan hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a island tribe. A freak accident while working with his Spy father left him crippled. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Immigrant, Family, Nature. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Miles Copeland, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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