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Advanced [show]


Chad Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is long and chestnut with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Crown-heir, Chad learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Chad Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Rhodochrosite (8 gp).


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He is an epitome of beauty. He wears a Stetson hat to cover his moderate length silver hair. He wears large thick round spectacles.

Personality: Eccentric and domineering, Gomory will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.

Motivation: His religion dominates his actions; and wants to raise his children well

Ideals: Extrovert, Artistic. Bonds: Attractive, Family, Religious. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Gomory Barclay, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Peter studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Payton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Masseuse uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is blonde. He has brown eyes.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Manfred was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Insane. Bonds: Job, Attractive. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Manfred Cooper, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 4 Thunderstones. 3 Acid flasks.


Social Check DCs


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He wears his red hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Wymar hails from a village terrorized by drow. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and revenge

Flaws: Depressed, Impulsive. Bonds: Rich, Enemies, Adventurer. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Wymar Gyula, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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