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Advanced [show]


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue trousers with white and yellow striped suspenders. He wears various colorful collared shirts. He has moderate length red hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Immigrant, Enemies. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Rock crystal (80 gp).


Social Check DCs


Gilbert Colton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Carpenter and found it very stressful. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Gilbert Colton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Hematite (15 gp). Lapis lazuli (15 gp). Sardonyx (60 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and silver. His ears are large.

Personality: This man loves music and to teach people music more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Balimaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and to settle down with his crush

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Job, Adventurer, Guardian. Occupation: Engraver

Voice: French accent

Attributes [hide]

Balimaar Sharps, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)18 (+4) 13 (+1)8 (-1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. His golden hair is still thick. His violet eyes peer out from beneath his Stetson tan hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. His martial abilities were realized during a raid on his village. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Roger Gentry, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 19 (+4)7 (-2) 7 (-2)17 (+3)
Skills History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Percival Ainsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. His eyes are likewise blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle; and wants a kiss

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Has a crush, Slave. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Ainsley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 4 Thunderstones. 2 Smokesticks. 1 Alchemist’s fire.


Social Check DCs

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