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NPC Generator

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Advanced [show]


Henry Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He has a large black mantle and cape that has been intricately interwoven into his red robe, and his gloved hand is found clutching a greataxe. He wears his hair in dreadlocks. He has amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Courier.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Joker. Flaws: Addict. Bonds: Rich, Job, In love. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Birkenhead, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item.


Social Check DCs


Alex Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large yellow jacket. Beneath his clothing is a huge mess of scar tissue. His hair is white and very short. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small mountains village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Justice, Extrovert. Flaws: Disease. Bonds: Slave, Nature, Family. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Alex Ryland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 6 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Silver pearl (150 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Tim Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is heavily combed to the right. His eyes are likewise green.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Tim studied abroad. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Gifted. Bonds: Religious, Rich, Adventurer, Enemies. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Blackwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright yellow suits and hats, and sports empty pouches on his belt. His hair is blonde and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Criminal record, Rich, Mentor, Job. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Lance Shelby, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Trollope, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

John Trollope, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 7 (-2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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