Gomory Kensley, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his blue robe and has his scimitar always slung over his shoulder. He has a penchant for wearing a ring with an oversized jet on his left hand. He has dyed his greying white hair a little too much giving a sharp white color. His fierce amber eyes like to dwell on things.
Personality: He can speak with the recently deceased. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After months of barely getting by, Gomory managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Seeks redemption; and he is greedy
Ideals: Gifted, Justice. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Adam Sherwood, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Many brigands want him driven away.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Adventurer. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Hunter Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His golden hair is still thick. He has violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against giants; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp. Golden pearl (160 gp). Star rose quartz (40 gp). Malachite (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Henry Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears just a brown suit. He wears a colorful flower in his blonde hair. His green eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Fortune-teller profession.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a fortune-teller again
Ideals: Athletic, Joker. Bonds: Attractive, Job, Mentor. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Backpack. 1 Disguise kit. 1 Masterwork Musical instrument.
Hunter Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.
History: Hunter was raised in a hard working conservative environment. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker, Logical. Flaws: Addict. Bonds: Job. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.
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