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NPC Generator

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Advanced [show]


William Weld, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a grey costume with the symbols of his god on his torso. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Logical. Flaws: Insomniac. Bonds: Poor. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

William Weld, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Clerebold Carlisle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Shoemaker.

Motivation: Wants to open a new tavern; and human compassion

Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Clerebold Carlisle, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lewis Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has a long black beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Ideals: Athletic, Fighting, Optimist. Flaws: Depressed. Bonds: Slave, Adventurer. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Atherton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze, and a wedding ring on his left hand. His silver hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Courier again; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Rich, In love, Job. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Trym Dayton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He is a Chromatic Dragon in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and wants to raise his children well

Ideals: Gifted. Bonds: Adventurer, Family, Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Solomon Yeardley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs

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