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NPC Generator

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Advanced [show]


Drogo Warwick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is matted, messy, and big. His gray eyes are slightly larger than normal.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Drogo Warwick, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Morley, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats. He has a penchant for wearing a ring with an oversized emerald on his left hand. His moppish silver hair is in a traditional bowl cut. He has violet eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Locksmith job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Bonds: Rich, Enemies, Job, Nature, Religious, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Kyle Morley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 18000 cp. 3 Alchemist’s fire. 1 Holy water. 2 Tanglefoot bags.


Social Check DCs


Dean Stanton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His red hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Adventurer, Guardian. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Dean Stanton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Nicholas Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Interpreter. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Interpreter, Nicholas learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Passionate, Logical. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Nicholas Ashley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Chad Sharps, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He wears his white hair up. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small desert village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature, In love. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Chad Sharps, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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